

* New texture and icon for Old Man's Lucky Coin. * Fixed an issue where the player could potentially fall into the water during character creation. Additionally blighted Kwama Workers, Kwama Warriors and Kwama Queens now uses blighted textures. * Added market stalls, with traders offering various items. Depending on the size of the soul used and the player's enchant skill, it can be cast multiple times- but even two castings is almost definitely enough to restore a PC after even the most brutal attack of Damage Attribute spells. * Moved the Imperial Barracks further down the hill, replacing the somewhat oddly placed storage tower. With this enchantment you can enchant all things possible with 100++ chances of success. With 110 Enchant, all Enchantments cost only 1 Charge to use, letting you get hundreds of uses from a single enchanted item before it requires recharging. * Fixed an issue where the player could get stuck in geometry inside the Lonely Shipwreck, Lower Level. Let’s face it: nothing makes a great story like a good magical artifact. * New textures for all blighted creatures. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. Updated art for vanilla weapons (Umbra, Silver Spear, Steel Longbow in this case), using vanilla textures. Installation instructions: Unzip the file and run the setup, following the on screen instructions. The Elder Scrolls III: Morrowind is an epic, open-ended single-player game where you create and play any kind of character you can imagine. Today I'm happy to introduce you to the latest update, and as always it's a big one! * Grand Soulgems will now drop in random loot, but they're few and far between.

* A massive amount of landscape fixes and improvements. Or if they had used the Oblivion or Skyrim Engine.
